All attacks in the game are triggered by skills. No automatic attack and normal attack.
In the early game, players will learn new skills by completing quests for beginners.
Newly acquired skills will be automatically linked to fixed shortcuts.
Shortcuts configuration are different with different players.
For example, Sword Gust will automatically appear when Blade Master is in a ranged area from monsters.
From level 15, players can enable the skills training system by quests.
The skills training system is a little like gameplay of talent point and skills modifying.
Players will acquire more new skills and change current skill effect by different skill point in training system.
From level 15, every level gained after that will give you an additional point (there may be more ways to acquire point in the future).
Players need to choose skills to master because of limited training point.
The system will add more fun to the game and players will have completely different experience. Even players with same class will own completely different skill effect and combat mode by difference in skill point.
In the picture above, the left side is study. When players cost skill point and click skills on the left, they will learn new skills.
In the picture above, the right side is training. In the area, skill point of payers will be cost to make skill changes.
Option on the left is simple. After clicking, you will get a new skill and enable skill specialization of the same line on the right. Players can revise current skill effect by options on the right. Some specialization options own preposing skill (look at arrows in the picture above). For some revising options, players need to click preposing revising items and then go on with items after picking.
Examples for skill training changes:
Punch of Kung – Fu Master is normal single attack before training. But it will be Strong Punch after that and become ranged attack.
Then you can switch Strong Punch to Explosive Fist. Besides ranged attack, you can also kick down units directly ahead of you and stun other units.
Besides single skill enchanted, players can enhance basic R key combo and regenerate MP so that they may have sufficient MP to cast other skills at any time.
Training point can be reset. Players can click “Reset” at lower right corner on training interface then they can pay to reset.
The more point cost in the training interface, the higher the charge for reset will be.